ResourceNoReplenishRadiusStructures=0.3 -> (Respawnradius around structures)īPvEDisableFriendlyFire=True -> (Disable friendly fire in PVE)īDisableFriendlyFire=True -> (Disable friendly fire in PVP)ĬropGrowthSpeedMultiplier=10. ResourceNoReplenishRadiusPlayers=0.3 -> (Respawnradius around character) ResourcesRespawnPeriodMultiplier=0.3 -> (1/3 Respawntime of Ressources)ĭisableStructureDecayPvE=True -> (No Structure decay in PVE)ĭisableStructureDecayPvP=True -> (No structure decay in PVP) Others will tame 30 times faster (the albino deer does) if you use the delicate feed instead of regular. Some that do, only tame out like one level higher than if you used regular feed. Some tame will not even eat the delicate feed. PvPStructureDecayPeriodMultiplier=30 -> (Structure Decay Time x30 PVP)ĪutoDestroyOldStructuresMultiplier=0.000000 -> (No destruction old structures) Hmm, this answer is only true occasionally. PvEStructureDecayPeriodMultiplier=30 -> (Structure Decay Time x30 PVE) PlayerCharacterHealthRecoveryMultiplier=5 -> (Health Recovery x5 Character)ĭinoCharacterHealthRecoveryMultiplier=5 -> (Helath recov. PlayerCharacterFoodDrainMultiplier=0.5 -> (Hunger half from normal) PlayerCharacterWaterDrainMultiplier=0.5 -> (Thirst half from normal) HarvestAmountMultiplier=5 ->(Harvest x5 Ressources per hit) TamingSpeedMultiplier=5 -> (Taming Speed x5) NightTimeSpeedScale=1.859562 -> (Night time 10min) PvEDinoDecayPeriodMultiplier=10 -> (Decay of tamed animals x10)ĭa圜ycleSpeedScale=1 -> (24h in game is 60min realtime)ĭayTimeSpeedScale=0.8280876 -> (Day time 50 min) That are my 2 Files in which i have changed something
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